My name is Cole and I am currently a 3rd year university student with a knack for game design and development, growing up with an arcade emulator and being around the internet as a kid, SNES, NES, flash games, and quarter-eating arcade games struck an instant connection with me.
Playing copious amounts of different games inspired me to give game design a try and venture into what I felt most comfortable, 2D type games whether its single screen, side scrollers, or even platformers (yeah I know, basic lol).
Now, I am currently in the process of trying to learn and move onto 3D games, I hope I can make something that catches your eye, even if not, don't hesitate to try some of my games out and let me know what you think!
Wingman is 2D platformer with puzzle like qualities. Wingman, armed with a pack by the name of F.L.A.P does his their best to escape their downed ship and escape the hostile planet. With limited bullets and finite number of boosts from F.L.A.P, some rooms should take careful consideration before making moves as to not waste resources.
The game features 3 levels, and a short final boss fight.
COMING SOON/IN DEVELOPMENT:
Stuck in the middle of space in an immobile ship, you make use of quantum time portal to find the tools necessary for repairing the ship and resources needed for survival upon landing.
Featuring 6 unique universes, traverse the ever dangerous timelines and find what you may need for your eventual return to your home planet.
Compared to the first game, this new game will feature a small RPG style skill tree of which you can upgrade stats to better equip yourself to potential threats. In addition, save files will allow to pickup where you left off after a session. And as one final addition, I hope to make 3 unique bosses of which you can find and fight in game.